I found the solution, not sure if the comments meant to tell me to do that, but in the end I found it on my own. The most common solution was to change the Materials' location to "Use External Materials", but that only creates a folder with material, with colors, which doesn't match the original ones. It views Text, Audio, Image, and Static 3D assets. This project is a Unity game on windows desktop that allows a gamer to view the assets in their wallet. Rawrshaks Unity Asset Viewer Demo Project. I have tried a few solutions which I found in stackoverflow, in unity's site and YouTube, but nothing seemed to work. GitHub - Rawrshak/Unity-Asset-Viewer-Project: This Unity Asset Viewer allows users to view their NFTs by logging in with their wallet. Once I import everything, the module is pure white as it doesn't have any textures. Basically, when I import a module, which I have downloaded from the Internet, it comes with the module itself and it's textures. How can I extract the image/3d model assets from a Unity compiled APK file Ask Question Asked 1 year ago Modified 1 year ago Viewed 3k times -2 Ive downloaded the APK file for a game called Subway Surfers Im also trying to 'extract' the assets from the game (images, 3D models, etc). I have been struggling with this for about two days now and by the articles I have read, it hasn't been only me.
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